Job Purpose:
The R&D Engineer designs and owns automation artifacts at source-code and framework level, enabling scalable and reliable automated testing. The role ensures automation systems remain stable, usable, and aligned with evolving project and product requirements.
IMPACT :
. Design and implement automation components and systems, owning system-level outcomes across implementation and stability.
. Translate QA/QC needs into scalable source-code-level automation solutions.
. Own automation components end-to-end from design to maintenance.
. Diagnose failures driven by engine behavior, timing, or integration gaps.
. Build systems improving execution reliability, diagnostics, and maintainability.
. Ensure components are reusable, documented, and aligned to QE usage.
. Handle complex automation challenges independently, making implementation decisions within defined architectural boundaries.
INNOVATION:
. Strengthen the automation ecosystem by building and enhancing features of the automation framework.
. Solve component-level automation challenges across game engines.
. Deliver reusable automation components reducing automation complexity and increasing scalability.
. Define improvements to automation systems based on system-level learnings and implementation experience.
. Translate experimentation outcomes into reusable and scalable solutions across projects.
KNOWLEDGE :
CORE COMPETENCIES
. End-to-end ownership of engineering outputs.
. High-quality technical documentation and system clarity.
. Supporting junior engineers through code reviews and feedback.
. Analytical problem-solving with scalable solution design and sound technical judgment.
. Technical mentorship and knowledge sharing with junior engineers and interns.
. Ownership of delivery quality aligned with engineering and QC standards.
TECHNICAL COMPETENCIES
. Strong C++ with C#/Python usage.
. CI/CD pipelines (Jenkins/TeamCity).
. Hands-on experience on game automation framework
. Engine integration and deep debugging.
. Version control best practices and code reviews.
BEHAVIORAL COMPETENCIES
. Communicates technical decisions clearly with stakeholders across automation, product, FQC, and co-dev teams.
. Collaborates proactively to align game design updates and ensure smooth feature and automation integrations.
. Shows strong initiative in exploring tools, frameworks, and optimization techniques to improve engineering outcomes.
. Approaches complex problems analytically and proposes practical, scalable solutions.
Seniority:
3-6 years development including 2-3 years tools/automation for QC
BE/BTech/MTech/MS in Computer Science, Software Engineering, Electronics, or a related technical field. Equivalent demonstrated professional experience will be considered.
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