Scopely is looking for a Senior Technical Artist to join the Royal Lounge Casino team in Bangalore.
At Scopely, we care deeply about what we do and aim to inspire play every day, whether through our work with talented colleagues or through our connection with millions of players around the world. We are a global team of game lovers developing, publishing, and innovating within the mobile games industry.
With 30M+ downloads, Royal Lounge Casino is home to slots, bingo, cards, and more. Our team is distributed across multiple hubs, including Bengaluru, Tel Aviv, Barcelona, and other global locations.
What You’ll Do
As a Senior Technical Artist, you will focus on converting, integrating, and optimizing existing slot games and legacy assets within our Unity production pipeline. You will work closely with Art, Design, Engineering, QA, and Production to deliver high-quality game content while maintaining visual consistency, mobile performance, and compatibility across supported devices.
You will also contribute to improving technical art workflows, resolving integration challenges, and supporting efficient content delivery for our live-service game.
Key responsibilities include:
- Convert and integrate existing slot games and legacy assets into Unity, including UI elements, symbols, backgrounds, animations, VFX, and supporting game screens
- Adapt and optimize Unity UI layouts, Canvas configurations, prefabs, masking, sorting layers, and asset scaling to ensure visual consistency across supported mobile devices and resolutions
- Create, edit, integrate, and optimize Spine 2D and Unity animations, ensuring smooth playback, correct layering, and efficient runtime performance
- Integrate and optimize shaders, materials, visual effects, and other 2D/3D assets while maintaining visual quality and mobile performance requirements
- Profile and troubleshoot rendering, memory usage, asset loading, animation performance, and runtime efficiency using Unity profiling and debugging tools
- Support slot game conversions, re-skins, LiveOps events, and regular content releases, including playtesting, bug fixing, visual polish, and production readiness
- Develop and improve Unity tools, editor extensions, automation scripts, and technical art workflows to reduce manual effort and improve content integration efficiency
- Collaborate with cross-functional teams to resolve technical challenges, document production standards, and share technical knowledge with other Technical Artists
What We’re Looking For
- 5+ years of experience as a Technical Artist in the game industry, preferably with at least one shipped mobile or console title.
- Practical experience converting, integrating, or adapting existing game assets into Unity pipelines, including slot games, game re-skins, or comparable content conversion workflows
- Hands-on expertise in Spine 2D animation, including rigging, skeletons, skins, slots, attachments, atlases, animation states, events, draw order, and Unity runtime integration
- Strong understanding of Unity UI systems, including Canvas, prefabs, layout management, masking, sorting layers, animation setup, and mobile resolution compatibility
- Experience integrating and optimizing 2D assets, animations, VFX, shaders, and materials while balancing visual quality with mobile performance constraints
- Experience profiling and resolving rendering, memory, asset loading, and animation performance issues using Unity Profiler, Frame Debugger, or equivalent tools
- Ability to independently troubleshoot technical art challenges, maintain production workflows, and contribute practical improvements to asset integration and delivery processes
- Experience collaborating with Art, Design, Engineering, QA, and Produc